Roblox Rocket Simulator 2 Script

May 13th, 2018
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  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. local charge = Instance.new('Sound', game.Players.LocalPlayer.Character)
  3. charge.SoundId = 'http://www.roblox.com/asset/?id=2101137'
  4. charge.PlaybackSpeed = 0.1
  5. local explode = Instance.new('Sound', game.Players.LocalPlayer.Character)
  6. explode.SoundId = 'http://www.roblox.com/asset/?id=3264793'
  7. explode.PlaybackSpeed = 0.45
  8. local big = Instance.new('Sound', game.Players.LocalPlayer.Character)
  9. big.SoundId = 'http://www.roblox.com/asset?id=2248511'
  10. big.PlaybackSpeed = 0.2
  11. local wah = Instance.new('Sound', game.Players.LocalPlayer.Character)
  12. wah.SoundId = 'http://www.roblox.com/asset/?id=13775494'
  13. wah.PlaybackSpeed = 0.1
  14. local rhandclone = game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Clone()
  15. game.Players.LocalPlayer.Character.Torso['Right Shoulder']:Remove()
  16. local rhandweld = Instance.new('Weld', game.Players.LocalPlayer.Character.Torso)
  17. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  18. rhandweld.Part1 = game.Players.LocalPlayer.Character['Right Arm']
  19. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) * CFrame.new(0,-0.5,0)
  20. local lhandclone = game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Clone()
  21. game.Players.LocalPlayer.Character.Torso['Left Shoulder']:Remove()
  22. local lhandweld = Instance.new('Weld', game.Players.LocalPlayer.Character.Torso)
  23. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  24. lhandweld.Part1 = game.Players.LocalPlayer.Character['Left Arm']
  25. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-0.5,0)
  26. --Converted with ttyyuu12345's model to script plugin v4
  27. local env = getfenv(func)
  28. __index = function(self,k)
  29. return var
  30. return env[k]
  31. end,
  32. setfenv(func,newenv)
  33. end
  34. mas = Instance.new('Model',game:GetService('Lighting'))
  35. SpecialMesh1 = Instance.new('SpecialMesh')
  36. Sound3 = Instance.new('Sound')
  37. Part0.Parent = mas
  38. Part0.Locked = true
  39. Part0.CFrame = CFrame.new(7.12329102, 0.500226974, 3.38549805, -0.859843254, -0.510558128, -3.7997961e-05, 5.27501106e-06, -8.33272934e-05, 1, -0.510558128, 0.859843254, 7.43865967e-05)
  40. Part0.Position = Vector3.new(7.12329102, 0.500226974, 3.38549805)
  41. Part0.Orientation = Vector3.new(-90, 149.300003, 0)
  42. SpecialMesh1.Parent = Part0
  43. SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31601544'
  44. SpecialMesh1.TextureId = 'http://www.roblox.com/asset/?id=31601599'
  45. Sound2.Name = 'Launch'
  46. Sound2.SoundId = 'http://www.roblox.com/asset/?id=31761785'
  47. Sound3.Parent = Part0
  48. Sound3.SoundId = 'http://www.roblox.com/asset/?id=31762599'
  49. v.Parent = game:GetService('Players').LocalPlayer.Character
  50. end
  51. for i,v in pairs(cors) do
  52. pcall(v)
  53. end
  54. local weld = Instance.new('Weld', Part0)
  55. weld.Part0 = game.Players.LocalPlayer.Character['Right Arm']
  56. weld.C0 = CFrame.new(0.14364624, -1.86558533, -0.482425928, 0.961239636, 0.274881363, -0.0215397496, 0.275713176, -0.958950281, 0.0663445592, -0.00241867849, -0.0697118044, -0.997564256)
  57. if not killing then
  58. local normiemath = math.random(1,2)
  59. local fuckingnormies = Instance.new('Sound', game.Players.LocalPlayer.Character.Head)
  60. fuckingnormies.SoundId = 'rbxassetid://434000458'
  61. fuckingnormies.Volume = 10
  62. for i = 0,1 , 0.01 do
  63. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
  64. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
  65. game:GetService('RunService').RenderStepped:wait()
  66. wait(0.1)
  67. local ball = Instance.new('Part', game.Players.LocalPlayer.Character)
  68. ball.BrickColor = BrickColor.new('Black')
  69. ball.CFrame = Part0.CFrame * CFrame.new(0,5,0)
  70. ball.CFrame = ball.CFrame * CFrame.Angles(3,0,0)
  71. local mesh = Instance.new('SpecialMesh', ball)
  72. mesh.MeshId = 'http://www.roblox.com/asset/?id=31601976'
  73. mesh.TextureId = 'http://www.roblox.com/asset/?id=31601599'
  74. vee.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  75. SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31611841'
  76. local function wtfboom()
  77. canwtfboom = false
  78. ball.Anchored = true
  79. boooom.SoundId = 'rbxassetid://154454228'
  80. boooom:Play()
  81. local boom = Instance.new('Explosion', workspace)
  82. boom.BlastRadius = 50
  83. local ball1 = Instance.new('Part', game.Players.LocalPlayer.Character)
  84. ball1.Material = 'Neon'
  85. ball1.Transparency = 0.3
  86. ball1.CanCollide = false
  87. local ball11 = Instance.new('Part', game.Players.LocalPlayer.Character)
  88. ball11.Material = 'Neon'
  89. ball11.Transparency = 0.3
  90. ball11.CanCollide = false
  91. local cf = ball1.CFrame
  92. charge:Play()
  93. local cfval = 0
  94. for i = 1,290 do
  95. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  96. cfval = cfval + 1
  97. ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
  98. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
  99. ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
  100. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
  101. end
  102. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.2,1.2),math.random(-1.2,1.2),math.random(-1.2,1.2))
  103. cfval = cfval + 1
  104. ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
  105. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
  106. ball1.BrickColor = BrickColor.new('Really black')
  107. ball11.BrickColor = BrickColor.new('Institutional white')
  108. ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
  109. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
  110. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.3,1.3),math.random(-1.3,1.3),math.random(-1.3,1.3))
  111. ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
  112. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
  113. ball1.BrickColor = BrickColor.new('Institutional white')
  114. ball11.BrickColor = BrickColor.new('Really black')
  115. ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
  116. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
  117. end
  118. local boom = Instance.new('Explosion', workspace)
  119. boom.BlastRadius = 100
  120. wah:Play()
  121. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  122. cfval = cfval + 1
  123. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  124. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  125. ball1.BrickColor = BrickColor.new('Really black')
  126. ball11.BrickColor = BrickColor.new('Really black')
  127. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  128. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  129. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  130. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  131. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  132. ball1.BrickColor = BrickColor.new('Institutional white')
  133. ball11.BrickColor = BrickColor.new('Institutional white')
  134. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  135. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  136. end
  137. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  138. cfval = cfval + 1
  139. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  140. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  141. ball1.BrickColor = BrickColor.new('Really black')
  142. ball11.Transparency = ball11.Transparency + 0.05
  143. ball11.BrickColor = BrickColor.new('Really black')
  144. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  145. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  146. ball1.Transparency = ball1.Transparency + 0.05
  147. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  148. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  149. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  150. ball1.BrickColor = BrickColor.new('Institutional white')
  151. ball11.Transparency = ball11.Transparency + 0.05
  152. ball11.BrickColor = BrickColor.new('Institutional white')
  153. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  154. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  155. end
  156. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,0,0)
  157. ball11:destroy()
  158. end
  159. ball.Touched:connect(wtfboom)
  160. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02446938, 0.552541018, -0.327054977, 0.951061666, 0.309009731, -7.40417818e-07, 0.095487982, -0.293892294, -0.951057374, -0.293886364, 0.904513896, -0.309014499),i)
  161. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.102849007, 1.10630536, -1.02422714, 0.866026998, -0.495132118, 0.0695825815, -0.219193026, -0.501041591, -0.837204993, 0.449390769, 0.709789872, -0.542445064),i)
  162. game:GetService('RunService').RenderStepped:wait()
  163. fuckingnormies:Stop()
  164. for i = 0,1 , 0.01 do
  165. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
  166. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
  167. game:GetService('RunService').RenderStepped:wait()
  168. SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31601544'
  169. SpecialMesh1.TextureId = 'http://www.roblox.com/asset/?id=31601599'
  170. if normiemath 2 then
  171. local fuckingnormies = Instance.new('Sound', game.Players.LocalPlayer.Character.Head)
  172. fuckingnormies.SoundId = 'rbxassetid://854345294'
  173. fuckingnormies.Volume = 10
  174. for i = 0,1 , 0.01 do
  175. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
  176. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
  177. game:GetService('RunService').RenderStepped:wait()
  178. wait(0.1)
  179. local ball = Instance.new('Part', game.Players.LocalPlayer.Character)
  180. ball.BrickColor = BrickColor.new('Black')
  181. ball.CFrame = Part0.CFrame * CFrame.new(0,5,0)
  182. ball.CFrame = ball.CFrame * CFrame.Angles(3,0,0)
  183. local mesh = Instance.new('SpecialMesh', ball)
  184. mesh.MeshId = 'http://www.roblox.com/asset/?id=31601976'
  185. mesh.TextureId = 'http://www.roblox.com/asset/?id=31601599'
  186. vee.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  187. SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31611841'
  188. local function wtfboom()
  189. canwtfboom = false
  190. ball.Anchored = true
  191. boooom.SoundId = 'rbxassetid://154454228'
  192. boooom:Play()
  193. local boom = Instance.new('Explosion', workspace)
  194. boom.BlastRadius = 50
  195. local ball1 = Instance.new('Part', game.Players.LocalPlayer.Character)
  196. ball1.Material = 'Neon'
  197. ball1.Transparency = 0.3
  198. ball1.CanCollide = false
  199. local ball11 = Instance.new('Part', game.Players.LocalPlayer.Character)
  200. ball11.Material = 'Neon'
  201. ball11.Transparency = 0.3
  202. ball11.CanCollide = false
  203. local cf = ball1.CFrame
  204. charge:Play()
  205. local cfval = 0
  206. for i = 1,290 do
  207. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  208. cfval = cfval + 1
  209. ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
  210. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
  211. ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
  212. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
  213. end
  214. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.2,1.2),math.random(-1.2,1.2),math.random(-1.2,1.2))
  215. cfval = cfval + 1
  216. ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
  217. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
  218. ball1.BrickColor = BrickColor.new('Really black')
  219. ball11.BrickColor = BrickColor.new('Institutional white')
  220. ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
  221. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
  222. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-1.3,1.3),math.random(-1.3,1.3),math.random(-1.3,1.3))
  223. ball1.Size = ball1.Size + Vector3.new(0.2,0.2,0.2)
  224. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-1,1))
  225. ball1.BrickColor = BrickColor.new('Institutional white')
  226. ball11.BrickColor = BrickColor.new('Really black')
  227. ball11.Size = ball1.Size + Vector3.new(0.1,0.1,0.1)
  228. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-1,1))
  229. end
  230. local boom = Instance.new('Explosion', workspace)
  231. boom.BlastRadius = 100
  232. wah:Play()
  233. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  234. cfval = cfval + 1
  235. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  236. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  237. ball1.BrickColor = BrickColor.new('Really black')
  238. ball11.BrickColor = BrickColor.new('Really black')
  239. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  240. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  241. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  242. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  243. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  244. ball1.BrickColor = BrickColor.new('Institutional white')
  245. ball11.BrickColor = BrickColor.new('Institutional white')
  246. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  247. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  248. end
  249. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  250. cfval = cfval + 1
  251. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  252. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  253. ball1.BrickColor = BrickColor.new('Really black')
  254. ball11.Transparency = ball11.Transparency + 0.05
  255. ball11.BrickColor = BrickColor.new('Really black')
  256. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  257. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  258. ball1.Transparency = ball1.Transparency + 0.05
  259. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  260. ball1.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  261. ball1.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval,cfval + math.random(-2,2))
  262. ball1.BrickColor = BrickColor.new('Institutional white')
  263. ball11.Transparency = ball11.Transparency + 0.05
  264. ball11.BrickColor = BrickColor.new('Institutional white')
  265. ball11.Size = ball1.Size + Vector3.new(0.5,0.5,0.5)
  266. ball11.CFrame = cf * CFrame.fromEulerAnglesXYZ(0,cfval1,cfval1 + math.random(-2,2))
  267. end
  268. game.Players.LocalPlayer.Character.Humanoid.CameraOffset = Vector3.new(0,0,0)
  269. ball11:destroy()
  270. end
  271. ball.Touched:connect(wtfboom)
  272. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02446938, 0.552541018, -0.327054977, 0.951061666, 0.309009731, -7.40417818e-07, 0.095487982, -0.293892294, -0.951057374, -0.293886364, 0.904513896, -0.309014499),i)
  273. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(0.102849007, 1.10630536, -1.02422714, 0.866026998, -0.495132118, 0.0695825815, -0.219193026, -0.501041591, -0.837204993, 0.449390769, 0.709789872, -0.542445064),i)
  274. game:GetService('RunService').RenderStepped:wait()
  275. wait(1)
  276. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.02447033, 0.439801455, -0.878314972, 0.951058984, 0.309009612, -2.5504616e-07, -0.0215563904, 0.066344671, -0.997563899, -0.308256835, 0.948742032, 0.069758825),i)
  277. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.300170898, 0.848037004, -1.02149391, 0.866025567, -0.433015972, 0.249994561, -0.03488167, -0.551093698, -0.833714128, 0.49878186, 0.713297307, -0.492365628),i)
  278. game:GetService('RunService').RenderStepped:wait()
  279. SpecialMesh1.MeshId = 'http://www.roblox.com/asset/?id=31601544'
  280. SpecialMesh1.TextureId = 'http://www.roblox.com/asset/?id=31601599'
  281. killing = false
  282. end
  283. --by Rufus14
Jan 1, 2021

This page contains list with all the valid and available Destruction Simulator codes (Roblox game), so you can earn tons of coins in a matter of seconds.

Destruction Simulator Codes – Full List


Valid & Active Codes


Most of the codes reward you with coins, but we are talking about tons of coins:
  • ranks: with this code you can claim 5 free levels and a 48 hour x2 exp boost.
  • release: with this code you can claim x2 coins during 60 min.
  • levelboost: with this code you can claim 1 level up.
  • 200k: with this code you can claim 50,000 coins as reward.

IDK

Roblox Simulator Script

  • whiteclouds: with this code you can claim 25,000 coins as reward.
  • blackclouds: with this code you can claim 15,000 coins as reward.
  • novice: with this code you can claim 1,250 coins as reward.
  • 5k: with this code you can claim 5,000 coins as reward.
  • 500k: with this code you can claim 5,000 coins as reward.
  • freebee: with this code you can claim 2,500 coins as reward.

Cit
  • robloxrox: with this code you can claim 2,500 coins as reward.
  • rebirth: with this code you can claim 25,000 coins as reward.
  • Cashplease: with this code you can claim 40,000 coins as reward.
  • REEL: with this code you can claim 10,000 coins as reward.
  • safetyfirst: with this code you can claim 35,000 coins as reward.
  • gottagrind: with this code you can claim 1,000 coins as reward.
  • Subby: with this code you can claim 50,000 coins as reward.

How to Redeem Destruction Simulator Codes


Interact with the yellow codes boxes near the waterfall.Rocket

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  • Do you play any other Roblox games and you are looking for Roblox Promo Codes? Then click the link and take them.

How to Play Destruction Simulator


The rules of the game are very simple. Just blow up and destroy everything! Collect epic rocket launchers and bombs! Create awesome explosions and destruction mayhem! Note: This game has intense physics explosions. You may experience minor lag depending on your device’s power.
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